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Clan Expectations on Attitude

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Clan Expectations on Attitude

Roll The Dice does not ask for much from its members when gaming other than to have fun, be active and to have the right attitude. However, because this is all we ask, it is hoped members will fulfil these requirements to the best of their abilities.

Below we have tried to clarify exactly what attitude we expect so that current and potential members all have an understanding.


Having Fun:
This is by far the most important point in regards to this clan. We want all members to have fun and enjoy their gaming whenever they are representing Roll The Dice. This could be anything including social gaming on a random server, attending training, helping out in a friendly scrim or participating in one of our squads. However you enjoy your time in Roll The Dice is fine by us - as long as you are abiding by the rest of our Policies and Code of Conduct.

There is nothing more fun in gaming than sharing good times as a group. Indeed, that is why we have all joined Roll The Dice and this is why many of us have thousands of XFire hours in only a few select games. Long after the game should have been put back on the shelf it still lives on - not because of the game itself but because of the company and companionship we still find within that game and within this clan.


Attitude - It's Not About Skill:
In having fun though we also want members to have the right attitude in regards to their gaming. We do not want you to have to have fun at the expense of others - whether they be members of this clan, members of another clan or members of the general public. We want to have fun, but we want to be positive as well.

Most importantly though we want all members to have the attitude of always trying to improve their gaming.

We, as the leadership of this clan, can ask this of you simply because it is what we all ask of ourselves. Each and everyone one of us has started off at the bottom of the gaming heap. We each had to learn, at one time or another, how to play our chosen game. We each had to learn how to communicate and become valuable members of a team. We each had to learn how to use different weapons in different situations and on different maps. And in doing this, our KDR and our score were the last things on our minds. After thousands of hours of gaming we are still learning - but we are always striving to improve. And this is what we ask of our members.

The reason we ask this is because we want all members of Roll The Dice to be the best they can be when it comes to trainings, scrims and/or competitive game play.

As part of this, we urge members to consider the following when gaming under the Roll the Dice banner. We also urge you to take no notice of your KDR or your score - that is not important, neither during pub play, nor during scrims. The important thing is to do your best while having a go at something different.

  • Get to know all the weapons. At a minimum, you should play through all the kill challenges on the weapons. Then, practice them again every so often. You might hate using a particular SMG, or you might hate sniping - but you never know when you may be asked to do it in a scrim or at training.
  • Always attempt the impossible! We have members here at Roll the Dice who are able to enter rooms full of 5+ enemies and still come out on top. Or they can weave a nade through the eye on a needle to get that important kill. Or they'll dodge a thousand bullets to get across a street to get that winning defuse. Fact of the matter is, they did not learn these skills over night - and if you check their XFire hours you'll see just how much time and effort they have put in to their gaming. We do not expect you to be able to do the above - but what we urge you to do is try! The first 19 times you might fail, but the next time you may just pull it off. As the old saying goes, practice makes perfect. Our best players can pull off these moves when it counts because they do them on a daily basis - often to the amazement of those watching (and often to their amazement too!).
  • Restrict your kits to encourage good play. This is a very tough point for some, but it is important. When setting up your kits for your games you need to use the same guidelines as you'd find in the competitive mods so you have the best chance to succeed when it comes to scrimming. The impossible moves that the best players pull off are not completed with the aid of perks and attachments outside of the competitive selection. Fact is, if they relied on weapons and perks not available in scrims then they would not be able to do those moves when it really counted. When learning new weapons or new moves, stick with kit roll outs which will work in a scrim - don't fall to the temptation of using something easier while you try to find your feet. This will only give you a false sense of security. Instead, tough it out, take the hits when they come and then you'll really be able to take appreciation of what you achieve as you improve.
  • Ask questions, observe the skilful players and take notes for next time. This is probably the most important thing you can do to improve your gaming and thus have the right attitude for Roll The Dice. If you see someone do something great, ask them how they did it. If someone is carving up during a particular game, spec them for a bit. And most importantly, whatever you discover, file it away in your memory so that you can practice it for next time. You will learn valuable new things about weapons, maps and other clans simply by watching someone in action.

In following the dot points above we do not expect all of our members to become gaming elite. Indeed, we all have different learning curves and even by using the following it could take us years to improve. But how long it takes and how much you improve is not important - all that we ask is that you give it your best shot.

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